Reveals, shimmers, glitches and per-letter staggers.
Text animation is the effect most likely to hurt: it delays the one thing on the page somebody came to read. The ones worth using either finish inside about 600ms or apply to a heading nobody is mid-sentence on. Everything here keeps the text in the DOM as text — no images, no canvas — so it stays selectable, translatable and readable by a screen reader.
Bold heading text filled with a flowing five-color gradient that scrolls continuously.
Cyberpunk-style distorted text with two clip-pathed colored ghosts that shift independently.
Mono-spaced text that types itself out character by character with a blinking caret, then re-types.
White text surrounded by layered cyan shadows that flicker like an old neon sign.
Subtle slate text with a bright gold highlight band that sweeps across continuously.
Bold white text built up from six magenta shadow layers, creating a chunky retro 3D extrusion that lifts on hover.
Each letter bounces up and down with a staggered delay, producing a rolling wave across the word.
Text filled with a multi-color gradient that pans across the letters and pauses, then sweeps back to repeat.
Bold text filled with an indigo-to-pink gradient, lifted off the page by a soft colored drop-shadow.
A noise field resolved as monospace glyphs, ordered by ink coverage, with per-column drops falling through it. Canvas 2D, so the ramp is a string you can edit.
Static ocean gradient text via background-clip.
Text filled with an animated ocean gradient that flows horizontally.
Blue text with a layered glow halo.
Link text whose ocean gradient underline grows in from the left on hover.
Hero headline with light travelling through the letters — background-clip: text over a moving ocean gradient.
Blue headline that resolves out of a blur while its tracking tightens — the current default for hero copy.
Muted type that floods with blue left-to-right on hover, by animating background-size behind clipped text.
Inline link whose blue rule draws in from the left. Responds to keyboard focus as well as hover.
Gradient-clipped headline whose letters drop in one at a time and lift individually on hover.
Width stepped in whole characters with `steps()` and a caret blinking on its own cycle, so the cursor keeps ticking while the text is paused.
A stack of words rolled behind a one-line window, holding on each long enough to read before the next snaps up.
Translucent bar swept behind a real `<mark>`, sitting slightly proud of the baseline so it reads as ink rather than a background box.
Hollow display type with a filled copy in `::after` reading the same string from `data-text`, wiped in on hover so the two never disagree.
Characters riding one sine on a fixed phase offset, so the word ripples continuously instead of bouncing as a block.
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Clipped fills, animated ramps and shine sweeps on headings.
Fades, slides, scales and staggered list reveals.
What happens under the cursor, across inputs, links and tiles.
Lifts, tilts, spotlights and border reveals on a card surface.
Perspective, tilt and depth from transforms alone.
Two faces, one element, rotated on hover or focus.