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1,645 components across four tiers — a CSS hover state, a pricing section, a whole dashboard screen, or a project you can clone. One search over all of them.
Showing 43 effects
Bold heading text filled with a flowing five-color gradient that scrolls continuously.
Cyberpunk-style distorted text with two clip-pathed colored ghosts that shift independently.
Mono-spaced text that types itself out character by character with a blinking caret, then re-types.
White text surrounded by layered cyan shadows that flicker like an old neon sign.
Subtle slate text with a bright gold highlight band that sweeps across continuously.
Bold white text built up from six magenta shadow layers, creating a chunky retro 3D extrusion that lifts on hover.
Each letter bounces up and down with a staggered delay, producing a rolling wave across the word.
Text filled with a multi-color gradient that pans across the letters and pauses, then sweeps back to repeat.
Bold text filled with an indigo-to-pink gradient, lifted off the page by a soft colored drop-shadow.
A noise field resolved as monospace glyphs, ordered by ink coverage, with per-column drops falling through it. Canvas 2D, so the ramp is a string you can edit.
Static ocean gradient text via background-clip.
Text filled with an animated ocean gradient that flows horizontally.
Blue text with a layered glow halo.
Link text whose ocean gradient underline grows in from the left on hover.
Hero headline with light travelling through the letters — background-clip: text over a moving ocean gradient.
Blue headline that resolves out of a blur while its tracking tightens — the current default for hero copy.
Muted type that floods with blue left-to-right on hover, by animating background-size behind clipped text.
Inline link whose blue rule draws in from the left. Responds to keyboard focus as well as hover.
Gradient-clipped headline whose letters drop in one at a time and lift individually on hover.
Width stepped in whole characters with `steps()` and a caret blinking on its own cycle, so the cursor keeps ticking while the text is paused.
A stack of words rolled behind a one-line window, holding on each long enough to read before the next snaps up.
Translucent bar swept behind a real `<mark>`, sitting slightly proud of the baseline so it reads as ink rather than a background box.
Hollow display type with a filled copy in `::after` reading the same string from `data-text`, wiped in on hover so the two never disagree.
Characters riding one sine on a fixed phase offset, so the word ripples continuously instead of bouncing as a block.
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